No. That’d be sad. But it’d be better than his current position! I mean, if he doesn’t die, maybe there’ll be someone more competent than him!
A: “The game must end.”
Q: How many deaths can I get from a single run?
A: It depends. In any game with less than four characters, four deaths will be enough to remove the character. In games with 12 characters, four deaths will be enough to remove the entire game. In games with more than 12 characters, you’ll need to work out your own formula. One character is fine if you just want to use one character per run; if you can’t, try to limit any two characters to 2 deaths each.
In games with more than 12 characters, only one death will be enough to remove the game. In this case, you’ll need to work out your own formula, and have a good grasp of what you’re doing to balance out the difficulty of the game against how many characters you have. If you’re playing for maximum experience points, try for four hits to remove the entire game. In games with little XP required, use four deaths. If it’s low-level, use two deaths.
Q: This isn’t actually true, but I thought I was doing something else…
A: No, no, no. Let’s just agree it’s true: You’re always attacking the same character if you’re playing with just one character. And that’s a problem!
The good news is you can play two or more characters in a character’s turn, and the enemy attacks those characters during their turn, but no other characters’ turns. You can only control the enemy, not the hero or the character that you’re attacking, because if you control both the enemy and the hero, the other character becomes the enemy. With three or more enemies, each character’s turn will be a full turn. So if the enemies attack everyone and you attack your hero, you get all the XP in that character’s character pool for that one turn. If you attack only the hero, you only get one turn per character. And if you’re killing characters instead of your hero, you only get the XP for that one character, not the whole pool of XP.
The worst part? You’re getting a turn for each enemy you kill, so you have to save up the XP points from killing a single enemy to get a full turn. You still need
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