Is RNG random?
What about card-flipping/deck-flipping/etc?
Do the players still play each other?
Can the players manipulate things in-game even though the game ends?
So what is RNG? Or more than one of the main components of a board game, RNG?
A good place to start is to define a few definitions.
RNG is the probability that any given card in a hand, given any action by the player, will always come up the correct choice. These types of factors create an algorithm that is used for the rest of your game, even in the middle of combat. It is a system we call a “rolling die”. A good example of using a rolling die for RNG is in card games, where different players will get more or less cards in their hands depending on how they play, and the luck of the draw.
The term RNG is sometimes used to refer to any sort of pseudo-random function – in this case, a card or card effects that have a lot of random variables that influence their behavior. This type of RNG exists in almost any game where the players are playing themselves, be it online or offline.
Another term for RNG is “rigging”. Rigging is a very similar but slightly different thing. In a rigged game, you can choose a deck or deck of cards to control. It can be a random deck, some random card effects, or just random numbers. This type of RNG can be used to control a large population of cards and have a good chance to win by cheating.
What can I do to take advantage of RNG?
In almost all board games, you choose a board that the main action takes. You choose a location and what happens to it – it seems easy enough. However, you want a player to be able to influence this action – you can find a way to do that. You could choose to get a new random deck, or you could pick a new card effect to give them. You could even cheat, and have the players in your game be able to influence or cheat their own moves, as well as their opponent’s! Here are some examples of things that can make your experience better:
Pick a random action every turn
Choose two random actions to give one card effect for the rest of the game
Choose one random card effect from the pile every turn
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